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Switches in RM2K
A switch is kind of like a light switch. It is something that can either be on or off.

meetthemeese
Oct 30, 20205 min read


A Series Of Perfectly Normal Events - Part I
Custom events, along with switches and variables, form the backbone of your game.

meetthemeese
Oct 22, 20209 min read
![Tilesets And More [But Not Really]](https://static.wixstatic.com/media/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.png/v1/fill/w_571,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.webp)
![Tilesets And More [But Not Really]](https://static.wixstatic.com/media/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.png/v1/fill/w_656,h_287,fp_0.50_0.50,q_95,enc_avif,quality_auto/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.webp)
Tilesets And More [But Not Really]
Here's part 2 of the basic RM2K tutorial, covering the rest of the basic visual aspects of the editor.

meetthemeese
Oct 15, 20205 min read


Where it All Begins
This series of tutorials is going to be a walk-through of the development of a simple, short game on RM2K. It'll cover just the basics.

meetthemeese
Oct 12, 20208 min read


Getting Started
In this post, I will list out a few basic things you'll need before you can start building your own game on the RPG Maker 2000.

meetthemeese
Oct 7, 20203 min read


Obligatory Introductory Post
...finally, I could express myself in secret ways that would help me evade the fate of the likes of poor Oogushi-kun.

meetthemeese
Oct 7, 20204 min read
Links to Useful RM2K Resources
Useful sites for assets and other resources

meetthemeese
Oct 7, 20201 min read