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Switches in RM2K
A switch is kind of like a light switch. It is something that can either be on or off.

meetthemeese
Oct 30, 20205 min read
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A Series Of Perfectly Normal Events - Part I
Custom events, along with switches and variables, form the backbone of your game.

meetthemeese
Oct 22, 20209 min read
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![Tilesets And More [But Not Really]](https://static.wixstatic.com/media/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.png/v1/fill/w_571,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.webp)
![Tilesets And More [But Not Really]](https://static.wixstatic.com/media/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.png/v1/fill/w_656,h_287,fp_0.50_0.50,q_95,enc_avif,quality_auto/b63de4_27c1a1de637343a5a2e06fb6e7c6bde3~mv2.webp)
Tilesets And More [But Not Really]
Here's part 2 of the basic RM2K tutorial, covering the rest of the basic visual aspects of the editor.

meetthemeese
Oct 15, 20205 min read
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Where it All Begins
This series of tutorials is going to be a walk-through of the development of a simple, short game on RM2K. It'll cover just the basics.

meetthemeese
Oct 12, 20208 min read
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Getting Started
In this post, I will list out a few basic things you'll need before you can start building your own game on the RPG Maker 2000.

meetthemeese
Oct 7, 20203 min read
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Links to Useful RM2K Resources
Useful sites for assets and other resources

meetthemeese
Oct 7, 20201 min read
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